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MUSYX
 
Nintendo GameCube
Game Boy Advance
Nintendo 64
Game Boy Color
 


Please contact
Nintendo of America
for more Information about
licensing MusyX.

 
DIVX
 

 
LICENSING
MusyX
We live in a time where everything has to be interactive, real-time and 3D. Did you ever wonder why the sound you are listening to while playing a game seems to be the only thing lacking that interactive feeling?

If you are playing a game on a CD-based system this is due to the fact that most of the time CD audio is used to playback the music. Due to the delay caused by the hardware this does not allow for truly interactive music.

On other systems, like the N64, you do not have a CD-ROM and therefore must use MIDI tracks. Unfortunately the available sound tools give the sound artists only very limited control over the kind of instruments they want to use and do not offer any usable interactive features to influence the music.

We have the solution for all of these problems. Have a look at MusyX and get the advantages of over 10 years of experience with interactive music and sound effects.


DivX™ for Games SDK
The DivX™ for Games Software Development Kit (SDK) brings the power of DivX video to Video Game Developers, providing the opportunity to integrate the world's most advanced and widely used video compression technology within games for most current and upcoming console platforms.

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