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MUSYX
 
Nintendo GameCube
Game Boy Advance
Nintendo 64
Game Boy Color
 


Please contact
Nintendo of America
for more Information about
licensing MusyX.

 
DIVX
 

 
MusyX FOR GAMEBOY COLOR
 

Enhancements for volume controls are ADSR curves, envelopes, fade-ins and fixed volumes for all 4 voices.

New features are:

Velocity dependent selection of the rectangular wave pattern for Voice1 and Voice2

Pulse-width modulation of a rectangular wave pattern for Voice3

Velocity dependent creation of a rectangular wave pattern for Voice3

Playback of samples in two quality settings (normal and low) for Voice3 as music instruments or sound effects

Playback of samples in high quality using full CPU performance for introductory voice or music.

In addition, the SMaL programming language offers control of the sound while it is playing in numerous ways with control commands like: wait, loop, goto, trap, split and more.

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